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1. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
This new eve launcher needs the option to copy and paste your password in for logging on,because i cant logon with my other account unless i change my password now, because i have no clue what keys to press to get some things!
- by Goose Sokarad - at 2013.05.23 13:25:00
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2. I want your little things! - in EVE General Discussion [original thread]
I find it a pain finding the nearest concorde LP store,and i think it should be something that takes less 10 seconds to do.If you could use the agent finder and have some option for showing the nearest concord stations in it,that would be awesome.
- by Goose Sokarad - at 2012.06.01 03:49:00
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3. I want your little things! - in EVE General Discussion [original thread]
When you open up the ship fitting window and you look at what you have fitted to your ship it always looks dull,because no matter what you have fitted it looks very ordinary.I would like the faction,deadspace,officer,and maybe the tech 2 stuff to ...
- by Goose Sokarad - at 2012.05.22 21:03:00
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4. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
I was wrong to say solo pwn mobiles FHM was thinking something else.
- by Goose Sokarad - at 2011.10.14 18:48:00
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5. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
We will see FHM.
- by Goose Sokarad - at 2011.10.14 18:20:00
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6. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
I dont consider the titan drawbacks that major is all im saying.Titans and supers will still be used as solo pwn mobiles but if easier to tackle is all good.
- by Goose Sokarad - at 2011.10.14 18:15:00
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7. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Titans not moving for 30 seconds,no jumping or cloaking for 10 minutes isnt anything major for a titan pilot that jumps into a system and DD a lone carrier then warps around for a bit before jumps back out.This hasnt happen to me by the way i know...
- by Goose Sokarad - at 2011.10.14 18:04:00
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8. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
GeeBee wrote: Yet again - there is entirely too much crying and trolling about the proposed nerf and not enough constructive criticism. - Please Address the ability for titans to kill subcapitals with their guns - Please Address why Dreads h...
- by Goose Sokarad - at 2011.10.14 17:44:00
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9. The "THOUSAND PAPERCUTS" project *REBORN!* - in EVE General Discussion [original thread]
With chatboxes you got your local,corp,alliance,intel,and friends channels and when you have them all pinned together your not always sure which box your typing in.The chatbox your in should be highlighted in a way that you should know exactly wha...
- by Goose Sokarad - at 2011.10.14 13:40:00
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10. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Obsidian Hawk wrote: Goose Sokarad wrote: Obsidian you want to keep supers a swiss army knife by giving them normal drones to deal with ANY situation which isnt balanced. There isnt anything wrong with the new logoff mechanics if you die be...
- by Goose Sokarad - at 2011.10.14 08:33:00
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11. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Obsidian you want to keep supers a swiss army knife by giving them normal drones to deal with ANY situation which isnt balanced. There isnt anything wrong with the new logoff mechanics if you die because you logged off with aggression and didnt r...
- by Goose Sokarad - at 2011.10.13 22:18:00
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12. [Proposal] Sorting Out 0.0 Space - in Assembly Hall [original thread]
This is all i can come up with. To make people use space they have sov in they either use it or sov will drop. With sov in 0.0 there needs to be a certain amount of activity you should have to do to keep sov up, other then just paying the sov bi...
- by Goose Sokarad - at 2011.09.19 00:27:00
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13. Small Fix for Overview for Blobby Situations - in Assembly Hall [original thread]
Make it so ccp!
- by Goose Sokarad - at 2011.09.16 20:11:00
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14. Some questions for the CSM - in Jita Park Speakers Corner [original thread]
Did ccp scrap the idear of treaties because they thought would lead to more non aggression pacts or is it still on the table?
- by Goose Sokarad - at 2011.09.16 05:56:00
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15. [Proposal] Revamp Black Ops Ships; Make them usefull - in Assembly Hall [original thread]
This is my third attempt to post in this thread keeps going wrong everytime i click post just deletes what written. On black ops i would like the jump drive range to exceed the jump bridge range on them. Bridge range would be capped at say 6.5ly...
- by Goose Sokarad - at 2011.09.16 01:51:00
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16. [Proposal] Sorting Out 0.0 Space - in Assembly Hall [original thread]
The problem with giving advantages to smaller groups is the bigger groups will find ways to take advantage of it. Its very hard to get a good balance where the bigger groups wont take advantage of it.
- by Goose Sokarad - at 2011.09.15 21:53:00
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17. [Proposal] Sorting Out 0.0 Space - in Assembly Hall [original thread]
Currently its very easy to blob anyone to hell that enters a big entities space with jump bridges. Keeping the jump bridges the way they are isnt helpful to smaller gangs wanting to roam in 0.0 space. Making jump bridges less useful when blobbing,...
- by Goose Sokarad - at 2011.09.15 21:28:00
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18. [Proposal] Sorting Out 0.0 Space - in Assembly Hall [original thread]
In 0.0 the more space you have the harder it should be to defend it,but that isnt the case because of jump bridges. CCP could change it so that only industrial ships bringing supplies in could use them. If big entities in eve want to move large ...
- by Goose Sokarad - at 2011.09.15 21:01:00
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19. [proposal] limit gang links to a single grid - in Assembly Hall [original thread]
Im not sure if the reason it is this way is because ccp dont want to have deal with fixing broken grids.
- by Goose Sokarad - at 2011.09.15 06:24:00
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20. Nullsec design goals feedback: Smallholding - in Player Features and Ideas Discussion [original thread]
Poses can stay as they are now. These bases are going to end up being mini outposts. I think it would be less work for ccp to use the current outposts,but make them smaller for this then to start messing around with poses.
- by Goose Sokarad - at 2011.08.28 02:08:00
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